Post by CC Corp on Oct 26, 2014 19:50:22 GMT -5
Humans and Beasts
At first, humans and beasts were friendly with each other.
But while the beasts revered nature and old ways, the humans were too innovative.
It was the beasts who first discovered the creatures called Chim Chims. When the beasts saw the light of the gods in the Chim Chims they decided to revere them as a legacy of the gods. But the humans captured the Chim Chims to research them and after discovering a way to extract energy from them, used them to invent steam machines. The beasts protested this treatment, but the humans would not listen.
As the humans’ use of steam technology advanced, they abandoned magic as old and obsolete. The beasts continued to revere magic culture and rejected steam technology. Humans scoffed at the beasts for being stubborn and small-minded, and beasts came to despise the humans’ foolishness.
Eventually the beasts decided they could not leave the Gods’ Rebirth to the fools and proclaimed that they too will participate in the Gods’ Rebirth. Folset granted their participation. Humans were outraged. They believed that the Gods’ Rebirth was their right.
The two sides’ antagonism toward each other began to deepen and finally war broke out.
Humans gathered their armies and steam weapons, but found their weapon production was lagging behind. Desperate, they built the great factory of Breg Epona, but still they were unable to create the necessary weapons.
Beasts were mighty in the ways of magic, but were small in numbers. They were unable to marshal a large enough army.
Humans were weaker but more numerous. Beasts were stronger, but fewer in number.
And the war continued to rage on.
Both humans and beasts grew tired of the long years of war. However, neither side was able to strike a decisive blow and none knew a way to stop the cycle of wars and bring the entire gruesome conflict to an end.
In this never-ending cycle, a new Faction was born. Composed of both humans and beasts, the new Faction concentrated on pure pursuit of power and incorporated the crest technology derided by humans and the steam technology loathed by beasts.
Both humans and beasts were afraid that this new faction would enter the wars, but they sent emissaries to both humans and beasts and called for a cease fire. At first, both races were hesitant, but they both were forced to accept from the sheer toll brought on by the war.
And so the war between the two races ended but the conflict continued. Beasts continued to insist on participating in the Gods’ Rebirth and the new faction proclaimed their participation as well.
Humans chanted for “Steam technology and innovation.” Beasts were for “crest technology and tradition.” And the new faction for “the pure pursuit of power.”
They began a quiet war without a show of force. No winner was decided in this war since no gods were born from any of these forces. The three-way war continued, and in time the factions came to be called the following:
Arvakv the Innovators
Ogmios the Conservatives
Teutates the Pursuers
To this day, the three-way war knows no end, and it quietly drives the world ever closer to its doom.
Although the concept is still being explored, the three factions of "The World" was decidedly expanded upon by CC Corp with the hopes of replacing the old, troublesome Guild System from R:2. They were given a prominent, active role within R:Fusion by being the only known "Guilds" that a player can join into. Each Faction has its own area field over which it rules, hierarchy, and background story.
The leader of each Faction is chosen through a tournament in which representatives of each faction battle for the position. The current leader is exempt from actually going through the tournament rounds, but must defend his/her tittle against the challenger in the final round.