- Player Name: Jake Dressel
- Username: Douken
- Race: Ya Beastman
- Class: Tribal Grappler
- Extension: Nine-Dragon
- Faction: Neutral
- Starting Level: 0
Player Data - Weapon(s):
- Twilight Knuckles - Forged from the thinnest, most flexible of the Twilight Dragon's scales. The gloves reflect beautiful aurora lights when in the light. Sharpened scales protrude around the knuckles like claws. Greatly increases magic attacks and adds a 40% chance of inflicting light damage with normal melee attacks.
- Items
- Health Drink x1
- Smokescreen x2
- Revival Medicine x1
- Special Items
- Elven Relic
(It looks unimaginably old, moldy, and is cracked in several places. Shaped somewhat like a giant coin made out of stone, unintelligible symbols decor its perimeter.) - Brave Hero's Cape
(A long, red, tattered cape worn from endless battling. Increases DEF significantly.)
- Twilight Knuckles
- Mecha Wings
- Despised Mark: Jade - Around wrist
- Moonlit Dragon - A sculpture made out of moonlight. Literally. The light often takes the shape of a dragon and flies about in small circles. It is small enough to be carried in one hand. (No longer held, but shall remain listed)
- Elven Summoning Scroll - A scroll scripted with elven language. What will it summon? (No longer held)
- Pets
- Sprite Lv.6 [Red-Fire] [Personality: Crybaby] [Name: Sigmund] [XP to Next Level: 37/45]
- Oina (Vitality) Lv.1 [Personality: Malicious] [Name: Oja] [XP to Next Level: 0/5]
- Spirit of the Springs Lv.1 [Personality: Nurturing] [Name: Serene] [XP to Next Level: 0/5]
Inventory - Combo
- Rapid Attack
- King Hammer
- Tiger Bite
- Tribal Spirit
- Combo Breaker
- Thunder Breaker
Skills: Tribal Grappler - Focus Energy (Target: Passive, Lvl.requirement: N/A)
The amount of time it takes to charge up Brave Hero's Gauntlets is cut in half allowing for quick and devastating attacks in battle. - Jolt Punch (Target: Unit, Lvl.requirement: N/A)
A punch that strikes with lightning element. May inflict paralysis. - Ki Cannon (Target: Area, Lvl.requirement: N/A)
User charges a ball of Ki energy into his hands before firing it forward in a blast. Can he charge the attack for a post for 2.5X damage, but can be interrupted if attacked during charging. - Chakra (Target: Self, Lvl.requirement: N/A)
Uses body energy to close wounds and cure ailments. By using the ability, the user recovers 10% HP and a random Status Ailment he suffers from. If the user does not suffer from a Status Ailment, health recovery is boosted to 15%. Cannot cure ailments caused by activating Despised Marks. Cooldown of 3 turns.
Skills: Unique - Flight (Target: N/A, Lvl.requirement: N/A)
Enables flight over fields and root towns. - Poison Spore (Target; Self, Lvl. requirement; N/A)
A spell that imbues all attacks with earth-element damage and has a 25% chance of inflicting poison. Once activated, the user is automatically poisoned. - Rise of the Sun (Target: Terrain, Lvl.requirement: 0)
Summon the sun to the field and take control of the sky, regardless of the weather. All weather-inducing area-wide skills & spell are automatically canceled for the duration of this skill. - Solar Beam (Target: Unit (Straight Line), Lvl.requirement: 0)
Shoot a beam of light from your fingertips. The beam will pierce through all enemies in its linear path. - Solar Body (Passive, Lvl.requirement: 0)
Defensive and regenerative abilities greatly increase when the user passively blocks, dodges, or generally avoids battle. Conversely, defensive and regenerative abilities greatly decrease when the user actively attacks. - Vacuum Bomb (Target: Area, Lvl.requirement: 30/Custom)
User casts out a small spark that can pass through objects, creatures, and players before detonating. Does minor-medium Air-based damage with large knock back away from the location of detonation.
((Knock back is used to position enemies closer or further away to the user))
Spells |