Post by CC Corp on Jun 16, 2020 19:29:11 GMT -5
//ELEMENTS
The elements in "The World" are grouped into "opposing" pairs, with all other elements being neutral. Monsters and players both have different attributes for all of the elements. If monsters or players have a high attribute to a certain element, they take little damage from it, and do great damage with it.
Often, monsters will have an elemental attribute so high that they have a "tolerance" against it, being immune to all attacks of that element. Sometimes, this tolerance can be removed by using a skill that lowers their elemental attribute. Monsters are generally always weak to their opposing element.
01. Fire and Water
02. Earth and Wind
03. Light and Dark
04. Ice and Lightning
05. Star (god-exclusive) and Space
06. Time (god-exclusive/special class exclusive)
07. Wood and Poison