SKILLS
Craft Spell
[Level 0] [Self/Passive]
Allows the user to craft a spell of a specific element and type.
Spells Crafted:
Level 0: Juk Don, Rip Ranki
Level 5: Lei Kruz, Rip Fin
Level 15: Lei Zot, Rip Duk
Heal Mastery I
[Level 5] [Self/Passive]
Repth can now toggle between area and single-target. User can now attach the prefix "La" to Repth to make it area-wide.
Single target heals are more powerful than area heals. (low -> medium for single target heals)
Heal Mastery II
[Level 15] [Self/Passive]
Cure spells can now toggle between area and single-target. User can now attach the prefix "Hua" to a cure spell to make it area-wide. Single target cures have lower cooldown and sp/mana requirements.
Nature Mastery I
[Level 10] [Self/Active]
All non-healing spells are upgraded to intermediate. User must now attach the prefix "Gi" to their spells to cast the intermediate version. (output low -> medium)
SPELLS
Repth
[Level 0] [Unit]
Heal a slight amount of HP.
Rip Ranki
[Level 0] [Unit]
Cures the target of Confusion.
Rip Fin
[Level 5] [Unit]
Cures the target of Seal.
Rip Duk
[Level 15] [Unit]
Cures the target of Poison.
Rip Maen
[Level 15] [Unit]
Revives a dead player with some HP.
Juk Don
[Level 0] [Element: Wood] [Damage: Low] [Unit]
Wood Piercing Spell. A large ornate wooden stake is violently shot at the target.
Lei Kruz
[Level 5] [Element: Light] [Damage: Low] [Area]
Light Converge Spell. Numerous rays of light rain down at the target area.
Lei Zot
[Level 15] [Element: Light] [Damage: Low] [Unit]
Light Raise Spell. A blade of light thrusts up from the ground, striking the target from below.