Name | Skill or Spell
| Prerequisites | Description | Self, Area, or Unit | Damage Output | Element | Status Effect(s) | Stat Effect(s) |
Corrupt | Skill | 0% Awareness
| Causes a small-scale anomaly to corrupt a field, dungeon, or Root Town. The nature of the anomaly is randomized, but has some relation to the nature of the AI. Cannot affect Players and non-monster NPCs |
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Analyze
| Skill
| 0% Awareness
| Analyze any skill, spell, or buff targeted at you and learn to use it temporarily. Analyzing another skill will replace the previous one.
| Self, Active
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Master Gate
| Skill
| 0% Awareness
| No form of security wall can bar you from gating into or out of an area.
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Cut
| Skill
| 5% Awareness
| Cut through great distances like teleportation, but will leave a trail of static.
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Copy
| Skill
| 10% Awareness
| Collect a corruption into your inventory by copying and saving its code. The corruption then becomes a 1 time consumable. Non-tangible corruptions related to sound, terrain, and imagery can also be copied. Chance to fail on more complex corruptions.
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| Max 1 Corruption
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Morph
| Skill
| 15% Awareness
| Can shift avatar appearance to that of any of the existing creatures within The World
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Paste
| Skill
| 20% Awareness, Copy is successful
| Remove the usage restrictions of a saved corruption and paste it into an area multiple times.
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Virus Shard
| Skill
| 40% Awareness
| Inflict a random status ailment on a target.
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| Throw a die
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Propagate
| Skill
| 60% Awareness
| Increase the scale or complexity of a pasted corruption by 1. (small -> medium) Corrupt can now temporarily affect non-monster NPCs
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